Act 3 Curriculum
ACT 3 of the Elementary for ALL curriculum consists of lessons on introducing coding and computational thinking skills in Scratch, teaching environmental science concepts, and creating community-based projects on environmental issues in Scratch projects.
Scratch Basics
These six lessons will support the instruction of how to program simple projects in Scratch. For each lesson, a lesson plan, slide deck, student workbook pages and lesson resources are provided.
Lesson 1.1 Setting Up Scratch Accounts
Lesson 1.2: Introduction to Scratch
Lesson 1.3: Scratch Charades
Lesson 1.4: Coding Concepts 1 - Sequence, Algorithm, Program
Students will review the concepts of sequence, algorithm, and program to give them language to talk about the process of creating projects. Students will debug code to better understand the importance of initialization. They will work on a project called "Making Things Move and Talk".
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Duration: 50 minutes
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Lesson 1.5: Coding Concepts 2 - Events, Loops, Animation
Lesson 1.6: Broadcasting and Receiving
Unit 2 Environmental Literacy
These lessons teach students that a system is two or more parts that interact to form a whole. Students learn about how trees affect people and how people affect trees. The concept of cause and effect is taught explicitly. For the Scratch project, students narrate the relationships and animate sprites in a tree connection circle. Students also